Die Entwickler von WoW haben gestern Abend ein bereits vor einigen Wochen gegebenes Versprechen erfüllt und endlich genauere Informationen zu den Verwirrenden Jetons des Kartells mit ihren Spielern verteilt. Laut einem neuen Bluepost steht den Spielern ab dem 14. Mai wohl eine neue Weekly Quest in WoW zur Verfügung, die ihnen für das Töten von 4 Raid-Bossen in Lorenhall jeweils einen Jeton gewährt. Mit 3 Jetons (maximal 9 pro Charakter) können Spieler dann gezielt Beute aus dem heroischen oder mythischen Raid kaufen.
Wichtig dabei ist aber, dass der Kauf dieser Items einer wichtigen Einschränkung unterliegt. Spieler dürfen wohl nur Ausrüstungsteile kaufen, wenn sie den damit verbundenen Boss mindestens einmal besiegt haben. Die Hero-Beute erfordert dabei dann nur einen Sieg auf einem beliebigen Schwierigkeitsgrad und die mythischen Gegenstände setzen leider einen Kill im Mythic Modus voraus. Wer den mythischen Raid also nicht besucht, der darf auch keine mythischen Items kaufen.
Auch wenn der 14. Mai auch noch Verbesserungen für Tiefen, mehr Upgrades für Gegenstände und eine Entfernung der Grenzen für Wappen mit sich bringt, so stieß der erste Bluepost der Entwickler aber auf enorm viel Kritik von den Spielern. Die Unruhe war dabei dann sogar groß genug, um direkt eine Kurskorrektur zu erzwingen. Die maximale Anzahl der Verwirrenden Jetons des Kartells pro Held wurde von 6 auf 9 erhöht und die erste von einem Charakter abgeschlossene QUest gewährt direkt 3 Jetons. Spieler können sich also zumindest direkt in Woche 1 einen Gegenstand kaufen. Trotz der Kritik wurden bisher leider keine Anpassungen an den Einschränkungen für den Kauf der Beute vorgestellt.
Der zweite Bluepost:
We’ve been closely following your feedback on our recent announcement of the upcoming Turbo Boost event. We understand that while most of the benefits of the event – such as double drop rate on Warbound-Until-Equipped gear from dungeons, or extra upgrade tiers available on all existing items – will be available immediately, the prospect of waiting three additional weeks to purchase select Liberation of Undermine items from Consultant Wrexxle is a frustrating one.
In light of that, we’re changing the structure of the quests for Puzzling Cartel Chips, so that the first week’s quest will now reward 3 Chips, enough to purchase one item immediately. The 6-quest progression will continue as planned after that, allowing each character to earn up to 9 Chips (up from 6) and purchase up to three Liberation of Undermine items.
We also want to take a moment to offer some context on the goals of the Cartel Chip currency, and how they compare to past experiments such as the Dinar system in Shadowlands Season 4, a natural point of comparison for many players.
In Shadowlands and Dragonflight Season 4, there was a very compressed season timetable that rotated through multiple raids, making it extremely unlikely for any player to get a particular raid drop. We introduced the Dinar system as a primary means of acquiring specific chase items that would otherwise be unobtainable for most players. Those seasons also weren’t about progression, but rather “farm from the start,” letting players re-experience familiar content from earlier in the expansion with updated rewards. And of course, they came at the very end of their respective expansion, with a full power reset just on the horizon, and little need to worry about the long-term implications of giving players access to gear with a power level several tiers above their normal rewards.
The middle of The War Within Season 2, however, presents a very different situation. Puzzling Cartel Chips were designed primarily as bad luck protection, allowing players who’ve been chasing specific raid items without success to have a guaranteed path to earning them. They also provide a path for players who have only done the Normal version of the raid to get a few guaranteed Hero items, without undermining a core motivation for the challenge and coordination required in Mythic raid progression. We also need to be mindful of how we will transition into the next season. Giving players who don’t normally engage in high-end content access to Item Level 680+ trinkets would essentially obsolete those slots for Season 3.
We understand that players who don’t raid, or who have no interest in Mythic raiding, are disappointed that they can’t get Myth versions of these desirable items. The Puzzling Cartel Chips system will still allow someone who only does Normal mode of Liberation of Undermine to earn, for example, a House of Cards trinket at Item Level 672 once it is fully upgraded. We hope that will be an exciting prospect for many players.
This event is an experiment on our part, aimed at giving a wide range of players a boost towards achieving their progression, collection, or power goals as we move into the second half of the season. Your feedback is deeply appreciated, and we’ll be listening and watching closely to inform any future plans.
–The WoW Development Team
Der erste Bluepost:
We’re turning things up a notch during The War Within Season 2 with increased rewards and improvements to help you gear up your Warband with what we call Turbo Boost.
During this event, Hero and Myth upgrade tracks will extend 2 upgrades (from 6 to 8), the cap for Crests is lifted, and Valorstones become Warbound for the remainder of the season. Mythic+ drop rates for Warband until Equipped gear are also being doubled.
New Weekly Quest
Take up a new weekly quest to defeat 4 raid bosses from Liberation of Undermine. Earn 1 Puzzling Cartel Chip per week, with a maximum of 6 Puzzling Cartel Chips per character.
Raid Gear Vendor
Visit Consultant Wrexxle in Dornogal located near the Great Vault to purchase a select group of carefully curated items from the Liberation of Undermine raid such as weapons, trinkets and other special items. Each item can be purchased with 3 Puzzling Cartel Chips. Players can purchase Mythic and Heroic gear but will require the associated boss to have been defeated at least once in any difficulty to purchase Hero track gear and at least once in Mythic difficulty to purchase Myth track gear.
Delve Improvements
Get a leg up on adventure with a boost to Brann’s experience, Delver’s Journey progress, and improvements to rewards from the Delver’s Bounty.
Delver’s Journey progress earned per week is significantly increased from Bountiful Coffers, Hidden Troves, Nemesis Strongboxes, and end-of-run grants. You’ll earn more Crests, Valorstones, and an increase to repeatable earnable Crests across Delve tiers.
Profession Update
Recipes crafted with a Spark of Fortune can now be further recrafted or crafted with an Augmentation Matrix, empowering the item up to 6 item levels. These Augmentation Matrices can be purchased at any Enchanting Supply vendor, such as Llande in Dornogal or Syenite at the Crafting Order building in Dornogal.
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Buh hu, ich kann kein Loot kaufen, von Bossen die ich nicht schaffe…+1 Boss wäre vielleicht noch okay, also wer HC clear hat kann vom ersten Mythic Boss Loot bekommen.. Aber ansonsten würde ich es lächerlich finden, wenn man Loot von Bossen bekommen kann, die man noch nie besiegt hat.
Deshalb besiegt man die Bosse doch, um an ihren Loot zu kommen… wenn das Besiegen wegfällt, können wirs auch sein lassen.