{"id":100902,"date":"2023-07-09T11:56:00","date_gmt":"2023-07-09T09:56:00","guid":{"rendered":"https:\/\/stevinho.justnetwork.eu\/?p=100902"},"modified":"2023-07-09T11:56:00","modified_gmt":"2023-07-09T09:56:00","slug":"aeltere-spieler-fuehlen-sich-von-der-gaming-branche-im-stich-gelassen","status":"publish","type":"post","link":"https:\/\/stevinho.justnetwork.eu\/2023\/07\/09\/aeltere-spieler-fuehlen-sich-von-der-gaming-branche-im-stich-gelassen\/","title":{"rendered":"\u00c4ltere Spieler f\u00fchlen sich von der Gaming-Branche im Stich gelassen"},"content":{"rendered":"

But the number of older players keeps going up, and some see a missed business opportunity here, especially as seven out of 10 older gamers don\u2019t think the industry designs games with them in mind, according to AARP. (via<\/a>)<\/p><\/blockquote>\n

Die Spielindustrie entwickelt sich st\u00e4ndig weiter und es gibt j\u00e4hrlich neue Ideen, Technologien und Fortschritte zu verzeichnen. Auch wenn das Ganze im Grunde eine positive Sache darstellt, so f\u00fchlen sich viele \u00e4ltere Spieler von der Branche aber scheinbar ein wenig im Stich gelassen und nicht mehr wirklich beachtet. Diese Einsch\u00e4tzung geht aus einem Forschungsbericht<\/a> hervor, den die AARP<\/a> (American Association of Retired Persons) vor einigen Tagen ver\u00f6ffentlicht hat.<\/p>\n

Dieser durchaus informative Bericht listet eine Reihe von Punkten auf, in dem sich \u00e4ltere befragte Spieler recht eindeutig benachteiligt f\u00fchlen. Dazu geh\u00f6ren beispielsweise moderne Kontroller f\u00fcr Konsolen, die eine gewisse Beweglichkeit erfordern und nicht von Menschen mit Problemen in ihren H\u00e4nden bedient werden k\u00f6nnen. Zus\u00e4tzlich dazu werden Fonts und Schriften in Spielen immer kleiner, sodass sich Texte ab einem gewissen Alter nur noch schwer lesen lassen. F\u00fcr \u00e4ltere Spieler f\u00fchlt es sich laut der AARP<\/a> einfach nicht so an, als w\u00fcrde die Spielindustrie sie ber\u00fccksichtigen.<\/p>\n

\u201cTiny, tiny fonts \u2014 we can\u2019t read them! I always tell my students, please make a bigger font size, nobody over 30 can read a 0.5 font size,\u201d Celia Pearce Lehrerin<\/p><\/blockquote>\n

Laut der AARP<\/a> ist das ein gewaltiger Fehler der Branche. Schlie\u00dflich nimmt die Zahl der \u00e4lteren Fans von Spielen immer weiter zu und schon jetzt machen die \u00fcber 50 Jahre alten Gamer rund ein Viertel aller Zocker in den USA aus. Das Ganze ist ein Marktanteil im Wert von 5 Milliarden USD pro Jahr und viele Entwickler ignorieren diese Zielgruppe einfach. Gleichzeitig ist das ein Nachteil f\u00fcr \u00e4ltere Fans. Computerspiele wirken sich positiv auf den eigenen Verstand und die Beweglichkeit in den H\u00e4nden aus. Zus\u00e4tzlich dazu kann man dar\u00fcber Kontakte pflegen und mit Menschen interagieren. Viele \u00e4ltere Gamer w\u00fcnschen sich daher auch eine st\u00e4rkere R\u00fccksicht auf ihre jeweiligen Bed\u00fcrfnisse.<\/p>\n

\"\"<\/a><\/p>\n

Ich pers\u00f6nlich liege aktuell noch an den Anf\u00e4ngen meiner 30er Jahre<\/span> und selbst ich merke bereits, wie sich dieses Alter leicht negativ auf das Zocken auswirkt. In sp\u00e4testens 10 Jahren d\u00fcrfte es eine Vielzahl von \u00e4lteren Menschen geben, die ihre Freizeit gerne in dieses Hobby stecken. Entwickler sollten R\u00fccksicht auf diese Zielgruppe nehmen und an Optionen arbeiten, die es selbst eingeschr\u00e4nkten Menschen erlauben, neue Titel auszuprobieren und zu genie\u00dfen. Ansonsten verlieren die Menschen n\u00e4mlich ihr Hobby und die Entwickler machen weniger Gewinne.<\/p>\n","protected":false},"excerpt":{"rendered":"

But the number of older players keeps going up, and some see a missed business opportunity here, especially as seven out of 10 older gamers don\u2019t think the industry designs games with them in mind, according to AARP. (via) Die Spielindustrie entwickelt sich st\u00e4ndig weiter und es gibt j\u00e4hrlich neue Ideen, Technologien und Fortschritte zu […]<\/p>\n","protected":false},"author":10647,"featured_media":99353,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_uf_show_specific_survey":0,"_uf_disable_surveys":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[4],"tags":[3783,323,4274,6972],"class_list":["post-100902","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","tag-alter","tag-computerspiele","tag-entwickler","tag-senioren"],"jetpack_publicize_connections":[],"yoast_head":"\n\u00c4ltere Spieler f\u00fchlen sich von der Gaming-Branche im Stich gelassen - 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