{"id":104501,"date":"2024-01-27T09:20:46","date_gmt":"2024-01-27T08:20:46","guid":{"rendered":"https:\/\/stevinho.justnetwork.eu\/?p=104501"},"modified":"2024-01-27T09:20:46","modified_gmt":"2024-01-27T08:20:46","slug":"diablo-4-patch-1-3-0a-bringt-verbesserungen-fuer-saison-3","status":"publish","type":"post","link":"https:\/\/stevinho.justnetwork.eu\/2024\/01\/27\/diablo-4-patch-1-3-0a-bringt-verbesserungen-fuer-saison-3\/","title":{"rendered":"Diablo 4: Patch 1.3.0a bringt Verbesserungen f\u00fcr Saison 3"},"content":{"rendered":"
In der Nacht von gestern auf heute haben die f\u00fcr Diablo 4 zust\u00e4ndigen Entwickler von Blizzard Entertainment den neuen Patch 1.3.0a f\u00fcr ihr Action-RPG ver\u00f6ffentlicht. Dieses Update ist wohl ein erstes Resultat des bisher von Spielern zu Saison 3 gesammelten Feedbacks. Daher soll dieser Patch auch eine Reihe von Problemen und Schw\u00e4chen l\u00f6sen, die die dritte Saison des Spiels f\u00fcr viele Spieler deutlich schlechter als die zweite Saison von Diablo 4 machen.<\/p>\n
We first want to thank the Diablo community for the feedback since the launch of Season 3 earlier this week. We have been listening and collecting feedback and will be releasing a patch late tonight (Patch 1.3.0a). This patch helps with some changes and fixes to a few key items we have been hearing in the feedback including the Seneschal Construct, Vaults & Arcane Tremors and the Echo of Malphus. You can read the patch notes in the link below.<\/span><\/p><\/blockquote>\n
Erst einmal hat der Patch daf\u00fcr gesorgt, dass das Echo von Malphas<\/span> jetzt mit neuen „<\/span>Igneous<\/span> Cores„<\/span> beschworen wird und keine Perlen mehr ben\u00f6tigt. Auf diese Weise k\u00f6nnen Spieler ihre Perlen auch wirklich daf\u00fcr verwenden, um ihre Beute in Gew\u00f6lben aufzuwerten. Gleichzeitig wurde Malphas<\/span> deutlich schwieriger gestaltet und die bei ihm erh\u00e4ltliche Beute wurde aufgewertet. Er ist jetzt also ein etwas st\u00e4rker auf das Lategame<\/span> ausgelegter Encounter<\/span>.<\/p>\n
Zus\u00e4tzlich dazu brachte Patch 1.3.0a auch noch eine Reihe von Verbesserungen f\u00fcr den Seneschal<\/span>, Arkane Beben und das Gew\u00f6lbe mit sich. Die Steine zum Aufwerten des Seneschalls lassen sich jetzt deutlich schneller farmen<\/span>, es ist wesentlich einfacher, die Bonus-Truhen in den Gew\u00f6lben zu erlangen und die Gefahren in Arkanen Beben sind weniger l\u00e4stig. Genauere Details findet ihr in den folgenden Patchnotes<\/span>.<\/p>\n
\n1.3.0a Build #49404 (All Platforms) – January 26, 2024<\/h2>\n
Game Updates<\/span><\/h2>\n
Echo of Malphas<\/span><\/h3>\n
Developer\u2019s Note: <\/strong>We have noticed players tended to use their Pearls of Warding for fighting Echo of Malphas instead of on Zoltun\u2019s Warding. We are adding in Igneous Cores\u2014a new item used solely to summon Malphas instead of Pearls\u2014so players don\u2019t have to choose between extra protection in the Vaults or fighting the boss. Additionally, we have made the fight against Malphas more difficult but also increased the rewards it provides.<\/em><\/span><\/p>\n
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- Echo of Malphas has had their Level raised from 85 to 100.<\/span><\/li>\n
- The Health pool of Echo of Malphas has been increased by 30%.<\/span><\/li>\n
- A new item\u2014Igneous Cores\u2014now exists for the purpose of accessing the Uber Vault and Echo of Malphas. This item will replace the usage of Pearls of Warding in providing access.<\/span>\n
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- Igneous Cores have a chance to drop from Vault Heralds and are guaranteed to drop from Son of Malphas in World Tier IV.<\/span><\/li>\n<\/ul>\n<\/li>\n
- Loot Updates<\/span>\n
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- The drop rate of Unique Stones from Malphas increased from .25% to .5%.<\/span><\/li>\n
- Unique Stones now have a 3% chance of dropping from the chest after the boss.<\/span><\/li>\n
- Defeating Echo of Malphas will now reward more Legendary items. Additionally, Item Level 925 items will drop more often.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n
The Seneschal<\/span><\/h3>\n
Developer\u2019s Note: <\/strong>We\u2019ve received feedback that the Seneschal does not feel powerful. The Seneschal becomes more powerful as it reaches max level, but we have noticed that many players have not had the chance to level up their Seneschal enough to experience this. We are introducing multiple changes to ensure players have more sources to earn Governing and Tuning Stones from so they can level up their Seneschal and unlock their new companion’s full potential.<\/em><\/span><\/p>\n
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- Crafting a Governing or Tuning Stone will now always cost 200 Shattered Stone and 20 Iron Chunks regardless of level.<\/span><\/li>\n
- Finding a max level Governing or Tuning Stone will now grant 150 \u2013200 Shattered Stone.<\/span><\/li>\n
- Governing and Tuning stones can now be acquired as rewards for completing Whispers.<\/span><\/li>\n
- Son of Malphas now always drops 2-3 Governing and Tuning Stones.<\/span><\/li>\n
- Stones awarded from Seneschal Stone Caches has been increased from 1 to 2 stones.<\/span><\/li>\n
- Experience requirements for Governing and Tuning Stones have been reduced so they can be ranked up more naturally with your leveling experience.<\/span><\/li>\n<\/ul>\n
Vaults and Arcane Tremors<\/span><\/h3>\n
We have made multiple quality-of-life changes to the player experience in the Vaults and Arcane Tremors.<\/span><\/p>\n
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- Consuming a Pearl of Warding at a Statue of Zoltun Kulle now grants 10 stacks of Zoltun’s Warding, instead of 3.<\/span><\/li>\n
- The max stacks of Zoltun’s Warding has been increased from 300 to 999.<\/span><\/li>\n
- The grace period for losing stacks of Zoltun’s Warding when being hit by multiple traps at once has been increased from 1 second to 1.5 seconds. (Ex: If 3 darts hit you in the span of 1.5 seconds, you’ll only lose 1 stack instead of 3).<\/span><\/li>\n
- Heralds of Malphas now guaranteed a Legendary item drop starting at Level 26, with a 15% chance to drop a second Legendary item.<\/span><\/li>\n
- Knockback has been removed from all Obelisk Hazards.<\/span><\/li>\n
- Chests will now appear after completing a Vault’s ending encounter. These new chests will drop a guaranteed Legendary item starting from level 26+, with a 35% chance to drop another Legendary item.<\/span><\/li>\n
- The projectile speed from Elemental Dart hazards has been reduced by 20%.<\/span><\/li>\n
- The hitbox for floor-based Elemental Grate and Spike hazards have been reduced by roughly 15%.<\/span><\/li>\n
- The spout hitbox for Elemental Pillars has been reduced by roughly 15%.<\/span><\/li>\n<\/ul>\n
Bug Fixes<\/span><\/h3>\n
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- Fixed an issue where the Gatehall would not display on the map for players on PlayStation.<\/span><\/li>\n
- Fixed an issue where the Brazier could not be interacted with in certain circumstances during the Drums of the Vault quest.<\/span><\/li>\n
- Fixed an issue where the Beckoning Thunder Horse cosmetic was invisible for Druid players.<\/span><\/li>\n
- Fixed an issue where the damage effect and the visual effect were not in sync for floor traps in Vaults.<\/span><\/li>\n
- Various stability and performance improvements.<\/span><\/li>\n<\/ul>\n