{"id":106064,"date":"2024-05-08T15:26:03","date_gmt":"2024-05-08T13:26:03","guid":{"rendered":"https:\/\/stevinho.justnetwork.eu\/?p=106064"},"modified":"2024-05-08T15:26:03","modified_gmt":"2024-05-08T13:26:03","slug":"microsoft-schliess-mehrere-beliebte-entwicklerstudios","status":"publish","type":"post","link":"https:\/\/stevinho.justnetwork.eu\/2024\/05\/08\/microsoft-schliess-mehrere-beliebte-entwicklerstudios\/","title":{"rendered":"Microsoft schlie\u00df mehrere beliebte Entwicklerstudios"},"content":{"rendered":"

Das Jahr 2024 hat bereits bewiesen, dass es f\u00fcr die Gaming-Branche auf eine Reihe von Entlassungen, Schlie\u00dfungen und Einsparungen hinausl\u00e4uft. Daher ist es auch nicht wirklich verwunderlich, dass Microsoft im Verlauf des gestrigen Abends die geplante Schlie\u00dfung von direkt mehreren beliebten Entwicklerstudios angek\u00fcndigt hat. Diese Ma\u00dfnahme soll wohl insgesamt vier verschiedene Studios betreffen.<\/p>\n

Bei den Studios handelt es sich um das f\u00fcr das gescheiterte Redfall<\/span> zust\u00e4ndig gewesene Arkane Austine<\/span>, Tango Gameworks<\/span> als die Entwickler des extrem erfolgreich gewesenen Hi-Fi Rush und das auf mobile Spiele ausgelegte Alpha Dog Games. Das zu ZeniMax<\/span>\/Bethesda geh\u00f6rende Roundhouse<\/span> Games muss zwar ebenfalls gehen, aber die Entwickler dort sollen wohl zumindest in das Team f\u00fcr The Elder Scrolls Online integriert werden.<\/p>\n

\n

Today I\u2019m sharing changes we are making to our Bethesda and ZeniMax teams. These changes are grounded in prioritizing high-impact titles and further investing in Bethesda\u2019s portfolio of blockbuster games and beloved worlds which you have nurtured over many decades.<\/p>\n

To double down on these franchises and invest to build new ones requires us to look across the business to identify the opportunities that are best positioned for success. This reprioritization of titles and resources means a few teams will be realigned to others and that some of our colleagues will be leaving us. (via<\/a>)<\/p>\n<\/blockquote>\n

Der Grund f\u00fcr diese geplanten Schlie\u00dfungen wurde IGN<\/a> wohl in einer E-Mail von Microsoft mitgeteilt. Angeblich m\u00f6chte Microsoft ab jetzt haupts\u00e4chlich Spiele mit gro\u00dfen Auswirkungen auf die Branche priorisieren und st\u00e4rker in die gro\u00dfen Blockbuster-Spiele von Bethesda investieren. Das Ganze ist also ein weiteres eindeutiges Anzeichen daf\u00fcr, wie Publisher keine Risiken mehr eingehen m\u00f6chten und Gelder nur noch in gr\u00f6\u00dfere sichere Projekte gesteckt werden. Diese kaputte Entwicklung hat sich in 2023\/2024 bereits mehrfach pr\u00e4sentiert und die meisten Menschen sind sich einige dar\u00fcber, dass das Ganze auf Dauer nicht funktionieren kann.<\/p>\n

Ansonsten setzt die Schlie\u00dflich von Tango Gameworks der Community derzeit am st\u00e4rksten zu. Das Studio hat viele gute Spiele produziert und mit Hi-Fi Rush ein enorm gelobtes Projekt auf den Markt gebracht. Aber scheinbar reichen gute Arbeit und gewinnbringende kleinere Titel in der derzeitigen Branche einfach nicht mehr aus.<\/p>\n","protected":false},"excerpt":{"rendered":"

Das Jahr 2024 hat bereits bewiesen, dass es f\u00fcr die Gaming-Branche auf eine Reihe von Entlassungen, Schlie\u00dfungen und Einsparungen hinausl\u00e4uft. Daher ist es auch nicht wirklich verwunderlich, dass Microsoft im Verlauf des gestrigen Abends die geplante Schlie\u00dfung von direkt mehreren beliebten Entwicklerstudios angek\u00fcndigt hat. Diese Ma\u00dfnahme soll wohl insgesamt vier verschiedene Studios betreffen. Bei den […]<\/p>\n","protected":false},"author":10647,"featured_media":62578,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_uf_show_specific_survey":0,"_uf_disable_surveys":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[4],"tags":[323,4274,337,13937,54],"class_list":["post-106064","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","tag-computerspiele","tag-entwickler","tag-microsoft","tag-schliessung","tag-studio"],"jetpack_publicize_connections":[],"yoast_head":"\nMicrosoft schlie\u00df mehrere beliebte Entwicklerstudios - 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