<\/a>Quality-of-Life Updates to Endgame Bosses and more<\/span><\/h2>\nWe are making some overall quality-of-life improvements to the way endgame boss fights are accessed.<\/span><\/p>\nEndgame Bosses<\/span><\/h3>\n\n- You no longer need to reset the dungeon to replay the same boss. Upon killing them, the summoning Altar reappears and allows you to use more resources to play them again.<\/span><\/li>\n
- Summoning Varshan now only requires Malignant Hearts. Trembling Hands, Blackened Femurs, and Gurgling Heads have been removed from the game.<\/span><\/li>\n
- Endgame Bosses now drop additional gold instead of Rare items.<\/span><\/li>\n<\/ul>\n
Beast in Ice<\/span><\/h3>\n\n- The Beast in Ice boss fight now functions as a standard dungeon; you no longer have to craft a sigil to enter the fight.<\/span>\n
\n- Any leftover Beast in Ice sigils held by previous Seasonal Realm or Eternal characters can be used to summon Beast in Ice instead of using Summoning Materials.<\/span><\/li>\n<\/ul>\n<\/li>\n
- The boss fight is now much closer to the entrance, so you\u2019ll no longer need to progress through the Dungeon before the fight.<\/span><\/li>\n
- Sigil Dust has been removed as a material cost to summon.<\/span><\/li>\n<\/ul>\n
Helltide and Whispers<\/span><\/h3>\n\n- We\u2019ve significantly reduced the time it takes to complete Whisper bounties. We\u2019ve now made it so that there are always enough Whispers to earn 10 Grim Favors within a given Helltide, should now take significantly less time to complete. Additionally, icons have been updated to be consistent with other Whispers.<\/span><\/li>\n
- Increasing your Threat now consistently scales with the health of slain Monsters.<\/span><\/li>\n
- We\u2019re adjusting Baneful Heart drop rates as they were dropping too frequently to feel valuable.<\/span>\n
\n- Chance to get one from a Tortured Gift starts at 13%, and increases each time you fail to get one. Once you are rewarded a Baneful Heart, the chance resets to 10%.<\/span><\/li>\n
- Hellborne and the Helltide Assassin starts at 1% chance to drop a Heart, and also increases each time you fail to get one. It now resets to 2%.<\/span><\/li>\n<\/ul>\n<\/li>\n
- The Cull Demons Whisper Bounty now includes Fallen, Cull Fallen Whisper Bounty now replaced with Cull Cultists.<\/span><\/li>\n<\/ul>\n