{"id":108414,"date":"2024-10-04T10:13:02","date_gmt":"2024-10-04T08:13:02","guid":{"rendered":"https:\/\/stevinho.justnetwork.eu\/?p=108414"},"modified":"2024-10-04T10:13:02","modified_gmt":"2024-10-04T08:13:02","slug":"diablo-4-das-leveln-durch-stuetzpunkte-wird-generft","status":"publish","type":"post","link":"https:\/\/stevinho.justnetwork.eu\/2024\/10\/04\/diablo-4-das-leveln-durch-stuetzpunkte-wird-generft\/","title":{"rendered":"Diablo 4: Das Leveln durch St\u00fctzpunkte wird generft"},"content":{"rendered":"

Die Entwickler von Diablo<\/span> 4 ver\u00f6ffentlichten in dieser Woche die offiziellen Patchnotes<\/span> f\u00fcr den kommenden Patch 2.0 und den Start von Vessel of Hatred, die einige bisher nicht bekannte Pl\u00e4ne der Entwickler auflisten. Dazu geh\u00f6rt unter anderem auch eine \u00c4nderung an den St\u00fctzpunkten des Spiels. Diese Anpassung soll dann wohl daf\u00fcr sorgen, dass die von dieser Art von Open-World-Dungeon gew\u00e4hrte Erfahrung generft<\/span> wird und das Ganze nicht mehr l\u00e4nger den optimalen Weg zum Leveln von Helden darstellt.<\/p>\n

In Patch 2.0 werden Spieler durch das T\u00f6ten eines Bosses in einem St\u00fctzpunkt nur noch einen einmaligen Bonus auf ihre Erfahrungspunkte erhalten. Auf diese Weise will Blizzard aktiv unterbinden, dass Spieler durch Gruppenbildung gro\u00dfe Mengen an Erfahrung von dem gleichen St\u00fctzpunkt erhalten. Das einmalige Besuchen jedes St\u00fctzpunktes sollte aber dennoch eine sinnvolle Besch\u00e4ftigung<\/span> darstellen.<\/p>\n

Die durch St\u00fctzpunkte gew\u00e4hrte Menge an Erfahrung wurde allerdings auch im Allgemeinen etwas angepasst. Laut den Entwicklern soll dieser Content auch weiterhin eine lohnenswerte Erfahrung f\u00fcr das Early Game oder das Mid-Game<\/span> darstellt. Die gew\u00e4hrte Menge an EXP<\/span> ist nur nicht mehr gut genug, um das Aufheben der St\u00fctzpunkte bis zum Endgame zu einer Pflicht zu machen.<\/p>\n

Experience rewards received for completing Strongholds have been adjusted. Players will now earn a one-time experience reward when killing a Stronghold Boss, preventing players from infinitely earning large amounts of experience from the same Stronghold through partying.<\/span><\/p>\n

Developer\u2019s Note:<\/b> We\u2019re glad the return of quest experience rewards, like Strongholds, in Patch 2.0 is being enjoyed. We’ve adjusted the experience reward so that Strongholds remain a strong early to midgame levelling activity, but not strong enough that it’s mandatory to hold them from completion until later character levels.<\/span><\/p><\/blockquote>\n

(via)<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"

Die Entwickler von Diablo 4 ver\u00f6ffentlichten in dieser Woche die offiziellen Patchnotes f\u00fcr den kommenden Patch 2.0 und den Start von Vessel of Hatred, die einige bisher nicht bekannte Pl\u00e4ne der Entwickler auflisten. Dazu geh\u00f6rt unter anderem auch eine \u00c4nderung an den St\u00fctzpunkten des Spiels. Diese Anpassung soll dann wohl daf\u00fcr sorgen, dass die von […]<\/p>\n","protected":false},"author":10647,"featured_media":101200,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_uf_show_specific_survey":0,"_uf_disable_surveys":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"footnotes":"","_jetpack_memberships_contains_paid_content":false,"jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[4],"tags":[7477,13058,5421,14375,13838],"jetpack_publicize_connections":[],"yoast_head":"\nDiablo 4: Das Leveln durch St\u00fctzpunkte wird generft - 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