{"id":109306,"date":"2024-12-01T09:09:07","date_gmt":"2024-12-01T08:09:07","guid":{"rendered":"https:\/\/stevinho.justnetwork.eu\/?p=109306"},"modified":"2024-12-01T11:38:28","modified_gmt":"2024-12-01T10:38:28","slug":"the-witcher-4-soll-groesser-und-besser-als-teil-3-und-cyberpunk-sein","status":"publish","type":"post","link":"https:\/\/stevinho.justnetwork.eu\/2024\/12\/01\/the-witcher-4-soll-groesser-und-besser-als-teil-3-und-cyberpunk-sein\/","title":{"rendered":"The Witcher 4 soll gr\u00f6\u00dfer und besser als Teil 3 und Cyberpunk werden"},"content":{"rendered":"

Die Journalisten von Eurogamer<\/a> hatten im Rahmen des letzten Finanzberichts von CD Projekt Red die Chance dazu, sich ein wenig mit Charles Tremblay<\/span> in seiner Rolle als Vice President of Technology des Studios zu unterhalten. Das Gespr\u00e4ch drehte sich dabei dann haupts\u00e4chlich um die laufende Entwicklung von „Polaris“, welches den vierten Teil der beliebten Witcher-Reihe<\/span> darstellen wird. Der Entwickler ging dabei dann unter anderem auf den Wechsel zu der Unreal Engine, die Anspr\u00fcche an The Witcher 4 und gelernte Lektionen ein.<\/p>\n

Laut Charles Tremblay<\/span> soll das n\u00e4chste Spiel zu The Witcher nicht kleiner oder schlechter als vergangene Titel des Studios ausfallen. CD Projekt Red plant aktuell ein Spiel, welches in allen Bereichen gr\u00f6\u00dfer, besser und gro\u00dfartiger ausf\u00e4llt als The Witcher 3 oder Cyberpunkt 2077. F\u00fcr die Entwickler ist dieses Ziel wichtig, weil Cyberpunk in so einem schlechten Zustand erschienen ist und viel Kritik erhalten hat. Das Team m\u00f6chte nicht zu diesem Moment zur\u00fcckkehren und es ist komplett unakzeptabel erneut so ein Spiel auf den Markt zu bringen.<\/p>\n

„And the next game we do will not be smaller, and it will not be worse. So it will be better, bigger, greater than The Witcher 3, it will be better than Cyberpunk\u2014because for us, it’s unacceptable [to launch that way]. We don’t want to go back.“ (via<\/a>)<\/p><\/blockquote>\n

Ob The Witcher 4 am Ende tats\u00e4chlich besser als die vorangegangenen Spiele ausf\u00e4llt, muss man nach der Ver\u00f6ffentlichung beurteilen. Selbst wenn die Entwickler sich dieses Ziel gesetzt haben, so k\u00f6nnte das Spiel trotzdem deutlich schw\u00e4cher ausfallen. Cyberpunk hat uns leider gezeigt, dass auch CD Projekt Red nicht unfehlbar ist. In diesem Fall k\u00f6nnte alleine schon der Sprung auf eine andere Engine zu schwierigen Herausforderungen und unerwarteten Problemen f\u00fchren. Trotzdem darf man sich als Fan zumindest \u00fcber die positive Einstellung des Teams und das Versprechen \u00fcber ein „gr\u00f6\u00dferes Spiel“ freuen. The Witcher 3 ist bereits verdammt gro\u00df und umfangreich und es w\u00e4re sehr beeindruckend, wenn The Witcher 4 in diesem Bereich noch einen drauf setzen k\u00f6nnte.<\/p>\n

„Even if there will be some ’sweaty moments‘ and maybe even some bad stuff happening. Still, I think that we will try everything we can to make it even more than what we achieved in the past years. So the technology should not be a blocker for us, basically.“ (via<\/a>)<\/p><\/blockquote>\n

 <\/p>\n","protected":false},"excerpt":{"rendered":"

Die Journalisten von Eurogamer hatten im Rahmen des letzten Finanzberichts von CD Projekt Red die Chance dazu, sich ein wenig mit Charles Tremblay in seiner Rolle als Vice President of Technology des Studios zu unterhalten. Das Gespr\u00e4ch drehte sich dabei dann haupts\u00e4chlich um die laufende Entwicklung von „Polaris“, welches den vierten Teil der beliebten Witcher-Reihe […]<\/p>\n","protected":false},"author":10647,"featured_media":92622,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_uf_show_specific_survey":0,"_uf_disable_surveys":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[4],"tags":[9996,10973,4274,411,12822,13143],"class_list":["post-109306","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","tag-cd-project-red","tag-cyberpunk","tag-entwickler","tag-interview","tag-the-witcher-3","tag-the-witcher-4"],"jetpack_publicize_connections":[],"yoast_head":"\nThe Witcher 4 soll gr\u00f6\u00dfer und besser als Teil 3 und Cyberpunk werden - 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