{"id":16539,"date":"2013-03-05T19:30:51","date_gmt":"2013-03-05T18:30:51","guid":{"rendered":"http:\/\/stevinho.justnetwork.eu\/?p=16539"},"modified":"2013-03-05T19:34:43","modified_gmt":"2013-03-05T18:34:43","slug":"sim-city-probleme-beim-us-start","status":"publish","type":"post","link":"https:\/\/stevinho.justnetwork.eu\/2013\/03\/05\/sim-city-probleme-beim-us-start\/","title":{"rendered":"Sim City: Probleme beim US-Start"},"content":{"rendered":"

Seit einigen Stunden ist das von Maxis entwickelte Sim City 5 in den USA erh\u00e4ltlich – wirklich spielbar ist es Medienberichten zufolge allerdings nur f\u00fcr sehr wenige virtuelle B\u00fcrgermeister. Hauptursache scheint vor allem zu sein, dass die Server des Onlineportals Origin von Electronic Arts nicht mit dem Ansturm an Kunden klarkommen. Betroffen sind sowohl K\u00e4ufer der verpackten Version als auch Spieler, die sich das Aufbauspiel von Origin herunterladen wollen; einen Preload hatte EA nicht angeboten.<\/p><\/blockquote>\n

Scheinbar kommen noch gr\u00f6\u00dfere Probleme auf uns Vorfreudige zu. Community-Mitglied Johannes<\/strong> berichtet von folgenden Dingen:<\/p>\n

1. EA hat die Serverauslastung v\u00f6llig unterdimensioniert, und es kann vorkommen, dass man 30 Minuten warten muss, um ein Singleplayerspiel zu starten.<\/p>\n

2. Es gibt F\u00e4lle, in denen K\u00e4ufer einer Premium-Version, die vorbestellt haben, das Spiel nicht richtig installieren konnten. K\u00e4ufer einer normalen Premium-Version aber schon.<\/p>\n

3. Bei einem Serverwechsel werden die Gespeicherten St\u00e4dte nicht \u00fcbertragen und bleiben auf dem jeweiligen Server. Sprich das Cloudsystem ist irgendwie Fehlerhaft.<\/em><\/p>\n

Klingt ja alles nicht so gut. F\u00fcr uns geht es ja erst in zwei Tagen los. Wollen wir also hoffen, dass die Probleme bis dahin ausger\u00e4umt sind.<\/p>\n

Quelle: Golem.de<\/a><\/p>\n

\"SimCity5-1\"<\/center><\/p>\n","protected":false},"excerpt":{"rendered":"

Seit einigen Stunden ist das von Maxis entwickelte Sim City 5 in den USA erh\u00e4ltlich – wirklich spielbar ist es Medienberichten zufolge allerdings nur f\u00fcr sehr wenige virtuelle B\u00fcrgermeister. Hauptursache scheint vor allem zu sein, dass die Server des Onlineportals Origin von Electronic Arts nicht mit dem Ansturm an Kunden klarkommen. Betroffen sind sowohl K\u00e4ufer […]<\/p>\n","protected":false},"author":18,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_uf_show_specific_survey":0,"_uf_disable_surveys":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[4],"tags":[1052,1050,1049,1051],"class_list":["post-16539","post","type-post","status-publish","format-standard","hentry","category-gaming","tag-maxis","tag-probleme","tag-simy-city","tag-us-start"],"jetpack_publicize_connections":[],"yoast_head":"\nSim City: Probleme beim US-Start - 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