{"id":33453,"date":"2015-08-13T11:59:25","date_gmt":"2015-08-13T09:59:25","guid":{"rendered":"http:\/\/stevinho.justnetwork.eu\/?p=33453"},"modified":"2015-08-13T12:01:27","modified_gmt":"2015-08-13T10:01:27","slug":"hearthstone-bringt-20-millionen-pro-monat","status":"publish","type":"post","link":"https:\/\/stevinho.justnetwork.eu\/2015\/08\/13\/hearthstone-bringt-20-millionen-pro-monat\/","title":{"rendered":"Hearthstone bringt 20 Millionen pro Monat"},"content":{"rendered":"
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Der Digital Card Games Report hat einen interessanten Satz f\u00fcr uns parat:<\/p>\n
Hearthstone: Heroes of WarCraft managed to disrupt the category in the same way World of WarCraft transformed massively-multiplayer online games (MMOs). Blizzard\u2019s first digital card game has deep mechanics, but it is more accessible and streamlined than long-running games like Magic: The Gathering. Hearthstone now dominates the genre and earns around $20M monthly. History repeats itself here: In 2004, World of WarCraft became the MMO to beat thanks to a combination of the popular WarCraft IP and gameplay that was more accessible than existing MMOs.<\/p><\/blockquote>\n
Meint Ihr, irgendwer bei Blizzard h\u00e4tte vorher mit so einem Erfolg des Spiel gerechnet?<\/p>\n