{"id":4121,"date":"2010-03-06T18:29:17","date_gmt":"2010-03-06T17:29:17","guid":{"rendered":"http:\/\/stevinho.justnetwork.eu\/?p=4121"},"modified":"2010-03-06T18:29:17","modified_gmt":"2010-03-06T17:29:17","slug":"gewalt-in-computerspielen-verstarkt-aggression-%e2%80%93-keine-widerrede","status":"publish","type":"post","link":"https:\/\/stevinho.justnetwork.eu\/2010\/03\/06\/gewalt-in-computerspielen-verstarkt-aggression-%e2%80%93-keine-widerrede\/","title":{"rendered":"Gewalt in Computerspielen verst\u00e4rkt Aggression…"},"content":{"rendered":"

Was macht man, wenn um jeden Preis nachweisen will, dass Computerspiele Gewalt f\u00f6rdern? Man teilt die Studie einfach ausschlie\u00dflich in negative Faktoren ein, so einfach ist das. Und zack, ist „wissenschaftlich“ sichergestellt, dass Gewalt in Computerspielen aggressives Verhalten f\u00f6rdert und sogar verst\u00e4rkt. So geschehen in einer j\u00fcngsten Studie:<\/p>\n

Die Untersuchung der m\u00f6glichen Ver\u00e4nderungen des Verhaltens durch gewalthaltige Computerspiele konzentrierte sich auf sechs Kategorien: aggressives Verhalten, aggressive Kognition, aggressives Gef\u00fchl, prosoziales Verhalten, Empathie\/ Desensibilisierung und physiologische Erregung.<\/p><\/blockquote>\n

Einzig „prosoziales Verhalten“ ist von den genannten Kategorien als positiv anzusehen. Wenn ich also \u00fcberwiegend nach negativem Verhalten suche, finde ich \u00fcberraschenderweise auch nur negatives Verhalten – nennt mich kleinkariert, aber was hat so eine Studie f\u00fcr einen Sinn? Das sind ja fast schon „pfeifersche Methoden“…<\/p>\n

Hier gehts zur entsprechenden News der durchgef\u00fchrten Studie –> Klick mich<\/a><\/p>\n

Danke an Community Mitglied Kai<\/strong> f\u00fcr den Link.<\/p>\n","protected":false},"excerpt":{"rendered":"

Was macht man, wenn um jeden Preis nachweisen will, dass Computerspiele Gewalt f\u00f6rdern? Man teilt die Studie einfach ausschlie\u00dflich in negative Faktoren ein, so einfach ist das. Und zack, ist „wissenschaftlich“ sichergestellt, dass Gewalt in Computerspielen aggressives Verhalten f\u00f6rdert und sogar verst\u00e4rkt. So geschehen in einer j\u00fcngsten Studie: Die Untersuchung der m\u00f6glichen Ver\u00e4nderungen des Verhaltens […]<\/p>\n","protected":false},"author":18,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_uf_show_specific_survey":0,"_uf_disable_surveys":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[4,11],"tags":[],"class_list":["post-4121","post","type-post","status-publish","format-standard","hentry","category-gaming","category-politik"],"jetpack_publicize_connections":[],"yoast_head":"\nGewalt in Computerspielen verst\u00e4rkt Aggression... - 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