{"id":52305,"date":"2017-04-26T16:13:47","date_gmt":"2017-04-26T14:13:47","guid":{"rendered":"http:\/\/stevinho.justnetwork.eu\/?p=52305"},"modified":"2017-04-26T16:13:47","modified_gmt":"2017-04-26T14:13:47","slug":"diablo-2-eventuelle-remaster-version-waere-laut-entwickler-schwer-umzusetzen","status":"publish","type":"post","link":"https:\/\/stevinho.justnetwork.eu\/2017\/04\/26\/diablo-2-eventuelle-remaster-version-waere-laut-entwickler-schwer-umzusetzen\/","title":{"rendered":"Diablo 2: Eventuelle Remaster-Version w\u00e4re laut Entwickler schwer umzusetzen"},"content":{"rendered":"

<\/p>\n

Sollte Blizzard irgendwann mal eine Remaster-Version zum Hack’n-Slay-Klassiker Diablo 2 planen, dann w\u00e4re eine solches Projekt laut Entwickler David Brevik alles andere als einfach umzusetzen. Denn dieses m\u00fcsste sich so wie das Original anf\u00fchlen, was bei heutigen Entwicklungsprozessen nicht einfach zu meistern sei.<\/p><\/blockquote>\n

Verstehe ich gerade nicht? Wenn man sich die Remaster-Version von Starcraft anschaut, so wurde doch quasi nur die Optik verbessert und das Gameplay nicht anger\u00fchrt. Wo ist das Problem, dies auch in Diablo 2 zu tun? Einfach Aufl\u00f6sung und Texturen anpassen, fertig! Keine Ahnung, was daran schwer umzusetzen sein soll? Oder \u00fcbersehe ich da etwas?<\/p>\n

Quelle: PCGames.de<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"

Sollte Blizzard irgendwann mal eine Remaster-Version zum Hack’n-Slay-Klassiker Diablo 2 planen, dann w\u00e4re eine solches Projekt laut Entwickler David Brevik alles andere als einfach umzusetzen. Denn dieses m\u00fcsste sich so wie das Original anf\u00fchlen, was bei heutigen Entwicklungsprozessen nicht einfach zu meistern sei. Verstehe ich gerade nicht? Wenn man sich die Remaster-Version von Starcraft anschaut, […]<\/p>\n","protected":false},"author":18,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_uf_show_specific_survey":0,"_uf_disable_surveys":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"footnotes":"","_jetpack_memberships_contains_paid_content":false,"jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[4],"tags":[1112,114,6833],"jetpack_publicize_connections":[],"yoast_head":"\nDiablo 2: Eventuelle Remaster-Version w\u00e4re laut Entwickler schwer umzusetzen - 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