{"id":59363,"date":"2018-01-23T16:10:45","date_gmt":"2018-01-23T15:10:45","guid":{"rendered":"http:\/\/stevinho.justnetwork.eu\/?p=59363"},"modified":"2018-01-23T16:12:32","modified_gmt":"2018-01-23T15:12:32","slug":"500-millionen-spieler-von-blizzard-computerspielen-waren-ueber-luecke-angreifbar","status":"publish","type":"post","link":"https:\/\/stevinho.justnetwork.eu\/2018\/01\/23\/500-millionen-spieler-von-blizzard-computerspielen-waren-ueber-luecke-angreifbar\/","title":{"rendered":"500 Millionen Spieler von Blizzard-Computerspielen waren \u00fcber L\u00fccke angreifbar"},"content":{"rendered":"

Alle Computerspiele von Activision Blizzard bringen den Blizzard Update Agent mit, der aufgrund einer Schwachstelle angreifbar war. \u00dcber das Schlupfloch h\u00e4tten Angreifer aus der Ferne Schadcode auf Computern ausf\u00fchren k\u00f6nnen. Auf die L\u00fccke stie\u00df der renommierte Sicherheitsforscher Tavis Ormandy von Googles Project Zero. Mittlerweile ist die L\u00fccke geschlossen.<\/p><\/blockquote>\n

Bisher ist 2018 gef\u00fchlt das Jahr der Sicherheitsl\u00fccken. Nervt schon so ein bisschen, dass man sich seiner Daten aktuell gef\u00fchlt nicht mehr sicher sein kann. Prima, dass Blizzard so schnell reagiert hat. <\/p>\n

Quelle: Heise.de<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"

Alle Computerspiele von Activision Blizzard bringen den Blizzard Update Agent mit, der aufgrund einer Schwachstelle angreifbar war. \u00dcber das Schlupfloch h\u00e4tten Angreifer aus der Ferne Schadcode auf Computern ausf\u00fchren k\u00f6nnen. Auf die L\u00fccke stie\u00df der renommierte Sicherheitsforscher Tavis Ormandy von Googles Project Zero. Mittlerweile ist die L\u00fccke geschlossen. Bisher ist 2018 gef\u00fchlt das Jahr der […]<\/p>\n","protected":false},"author":18,"featured_media":27865,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_uf_show_specific_survey":0,"_uf_disable_surveys":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[4,11],"tags":[5542,1112,7189],"class_list":["post-59363","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-politik","tag-battle-net","tag-blizzard","tag-launcher"],"jetpack_publicize_connections":[],"yoast_head":"\n500 Millionen Spieler von Blizzard-Computerspielen waren \u00fcber L\u00fccke angreifbar - 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