Der f\u00fcr mobile Ger\u00e4te entwickelte Titel Diablo<\/span> Immortal<\/span> sollte den bisher von den Entwicklern vermittelten Informationen zufolge eigentlich noch im Jahr 2021 f\u00fcr alle daran interessierten Personen erscheinen. Dieser angepeilte Ver\u00f6ffentlichungstermin wurde laut einem gestern Abend ver\u00f6ffentlichten Entwicklerupdate<\/a> nun allerdings ein wenig nach hinten verschoben. Das Team peilt im Moment wohl einfach nur die erste H\u00e4lfte des Jahres 2022 f\u00fcr den Launch von Diablo<\/span> Immortal<\/span> an.<\/p>\n
Following feedback provided by test participants of the Closed Alpha, our team has been tuning core and endgame features. For example, we\u2019re iterating on PvP content like the Cycle of Strife to make it more accessible, alongside late-game PvE content like the Helliquary to make it more engaging. We\u2019re also working to provide controller support for those who want to play our game in a different way. However, these changes and additional opportunities to improve our gameplay experience will not be realized in the 2021 timeframe we had previously communicated. So, the game is now planned for release in the first half of 2022, which will allow us to add substantial improvements to the whole game. (via<\/a>)<\/span><\/p><\/blockquote>\n","protected":false},"excerpt":{"rendered":"