{"id":88380,"date":"2021-09-25T11:54:27","date_gmt":"2021-09-25T09:54:27","guid":{"rendered":"https:\/\/stevinho.justnetwork.eu\/?p=88380"},"modified":"2021-09-25T11:54:27","modified_gmt":"2021-09-25T09:54:27","slug":"diablo-2-resurrected-die-entwickler-arbeiten-an-loesungen-fuer-eine-vielzahl-von-bugs-und-problemen","status":"publish","type":"post","link":"https:\/\/stevinho.justnetwork.eu\/2021\/09\/25\/diablo-2-resurrected-die-entwickler-arbeiten-an-loesungen-fuer-eine-vielzahl-von-bugs-und-problemen\/","title":{"rendered":"Diablo 2 Resurrected: Die Entwickler arbeiten an L\u00f6sungen f\u00fcr eine Vielzahl von Bugs und Problemen"},"content":{"rendered":"

Nach einer langen Wartezeit wurde am vergangenen Donnerstag nun endlich Diablo 2 Resurrected zeitgleich auf der gesamten Welt ver\u00f6ffentlicht. Aufgrund der enormen Beliebtheit dieses Remasters und des starken Andrangs auf die Server gab es an diesem Tag leider eine Reihe von unterschiedlichen Problemen mit dem Spiel. Neben Lags und nicht laufenden Spielservern geh\u00f6rten dazu unter anderem auch noch Rollbacks von Charakteren, nicht korrekt funktionierende Lobbies und verschwindende Offline-Helden.<\/p>\n

Auch wenn die allgemeinen Serverprobleme mittlerweile nicht mehr ganz so stark ausfallen, so haben viele Spieler aber noch immer mit unterschiedlichen Bugs zu k\u00e4mpfen. Aus diesem Grund ver\u00f6ffentlichten die Entwickler gestern auch einen Bluepost in den Foren, der die Spieler \u00fcber die n\u00e4chsten Schritte des Teams informieren sollte. Laut diesem Beitrag arbeitet das Entwicklerteam aktuell an L\u00f6sungen f\u00fcr verschwindende Offline-Helden, den AVX-Fehler, Lockouts von Helden, schwache Serverstabilit\u00e4t und Fehler beim Verwenden von Lobbies. L\u00f6sungen f\u00fcr diese Probleme sind entweder bereits aktiv (Patchnotes<\/a>) oder sie sollten in der nahen Zukunft erscheinen.<\/p>\n

Zus\u00e4tzlich dazu \u00fcberwachen die Entwickler aktuell die Situation des Spiels und sie sammeln m\u00f6glichst viel Feedback von den Spielern. Basierend darauf werden sie weitere Fehler identifizieren, L\u00f6sungen entwickeln und die Probleme mit dem Spiel beheben. Das Entfernen von bisher nicht genannten Bugs wird aber scheinbar erst dann angegangen, wenn die gr\u00f6\u00dferen bekannten Probleme aus der Welt ger\u00e4umt wurden. Spieler m\u00fcssen also vermutlich den einen oder anderen Tag auf Fehlerbehebungen f\u00fcr bisher nicht erw\u00e4hnte Probleme warten.<\/p>\n

Zumindest scheinen die Entwickler aktiv daran zu arbeiten, die Erfahrung f\u00fcr ihre Spieler zu verbessern und alle Probleme m\u00f6glichst schnell zu beheben.<\/p>\n

Some players have reported offline characters disappearing or losing progress, and we believe we have identified the issue. To prevent this from impacting your experience, we made a post 6.1k<\/span><\/a> detailing how to avoid losing offline character progress. We intend to release a permanent fix for this today for PC and for consoles shortly thereafter.<\/span><\/p>\n

Furthermore, our team is working to resolve the issue of character lockouts. Many of these characters are already in the process of being unlocked. We anticipate this process will take a few hours to complete.<\/span><\/p>\n

For players unable to create or join game lobbies, we\u2019ve been evaluating activities that have prevented them from being able to play in those sessions. We\u2019re actively working to find a solution to these issues.<\/span><\/p>\n

Additionally, our team has been monitoring players\u2019 uptime across the globe. We\u2019ve been reviewing crash reports across all platforms as we work to make Diablo II: Resurrected as stable as possible.<\/span><\/p>\n

On top of this, we\u2019re exploring the AVX issue, preventing players from launching the game. As we progress, we\u2019ll provide an update if we receive a development on this front.<\/span><\/p>\n

Lastly, we\u2019ve been observing various gameplay issues and feedback, and will provide a more comprehensive update on those items after we tackle the above items.<\/span><\/p><\/blockquote>\n

(Via)<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"

Nach einer langen Wartezeit wurde am vergangenen Donnerstag nun endlich Diablo 2 Resurrected zeitgleich auf der gesamten Welt ver\u00f6ffentlicht. Aufgrund der enormen Beliebtheit dieses Remasters und des starken Andrangs auf die Server gab es an diesem Tag leider eine Reihe von unterschiedlichen Problemen mit dem Spiel. Neben Lags und nicht laufenden Spielservern geh\u00f6rten dazu unter […]<\/p>\n","protected":false},"author":10647,"featured_media":84118,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_uf_show_specific_survey":0,"_uf_disable_surveys":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"footnotes":"","_jetpack_memberships_contains_paid_content":false,"jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[4],"tags":[1987,5315,4274,11185],"jetpack_publicize_connections":[],"yoast_head":"\nDiablo 2 Resurrected: Die Entwickler arbeiten an L\u00f6sungen f\u00fcr eine Vielzahl von Bugs und Problemen - 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