{"id":93139,"date":"2022-04-13T10:09:49","date_gmt":"2022-04-13T08:09:49","guid":{"rendered":"https:\/\/stevinho.justnetwork.eu\/?p=93139"},"modified":"2022-04-13T08:22:56","modified_gmt":"2022-04-13T06:22:56","slug":"vicarious-visions-ist-nun-offiziell-ein-teil-von-blizzard-entertainment","status":"publish","type":"post","link":"https:\/\/stevinho.justnetwork.eu\/2022\/04\/13\/vicarious-visions-ist-nun-offiziell-ein-teil-von-blizzard-entertainment\/","title":{"rendered":"Vicarious Visions ist nun offiziell ein Teil von Blizzard Entertainment"},"content":{"rendered":"

Vicarious Visions, whose most recent games include Crash Bandicoot N. Sane Trilogy and Tony Hawk’s Pro Skater 1+2, is no more. The studio announced today that it has now merged with Blizzard, and will work exclusively on Blizzard games. (via<\/a>)<\/p><\/blockquote>\n

Das in Albany<\/span> sitzende Entwicklerstudio Vicarious<\/span> Visions<\/span> geh\u00f6rt zwar schon seit 2005 zu Activision Blizzard, aber bis vor Kurzem durfte das Studio recht frei agieren. In dieser Zeit entwickelte man dort mehrere Titel wie beispielsweise Crash Bandicoot oder Tony Hawk‚<\/span>s Pro Skater. Im Januar 2021 wurde Vicarious<\/span> Visions<\/span> dann von Activision verlegt und Blizzard Entertainment untergeordnet.<\/p>\n

Seit diesem Zeitpunkt \u00fcbernimmt Vicarious<\/span> Visions<\/span> eine unterst\u00fctzende Funktion f\u00fcr die Entwickler von Blizzard Entertainment ein. Dabei hat das Team in Albany<\/span> bisher haupts\u00e4chlich an dem Diablo-Franchise<\/span> gearbeitet. Sie sind beinahe komplett f\u00fcr die fortlaufende Entwicklung von Diablo<\/span> II: Resurrected<\/span> zust\u00e4ndig und sie helfen scheinbar stark mit der Arbeit an dem kommenden Diablo<\/span> 4 aus. Vermutlich hat das Studio auch noch einige noch nicht bekannte Aufgaben \u00fcbernommen.<\/p>\n

Gestern Abend wurde nun von Vicarious<\/span> Visions<\/span> angek\u00fcndigt, dass sie ab jetzt komplett mit Blizzard Entertainment fusioniert sind und vollst\u00e4ndig zu diesem anderen Studio geh\u00f6ren. Ein eigenst\u00e4ndiges Vicarious<\/span> Visions<\/span> gibt es aktuell also nicht mehr wirklich. Das Team wird allerdings weiterhin in Albany<\/span> bleiben und von dort aus permanent an den Titeln von Blizzard Entertainment arbeiten. Blizzard hat dadurch jetzt also im Grunde einen neuen Standort erhalten, der ihnen weiterhin etwas Arbeit abnehmen sollte.<\/p>\n

Auch wenn diese Fusion sich schon seit einigen Monaten abgezeichnet hat, so reagieren einige Spieler aber \u00fcberraschend negativ auf diese Ank\u00fcndigung. Diese Menschen m\u00f6chte Vicarious<\/span> Visions<\/span> nicht als Teil von Blizzard sehen, weil sie sich Fortsetzungen der bisher von dem Studio ver\u00f6ffentlichten Titel w\u00fcnschen. Zus\u00e4tzlich dazu hat Blizzard aktuell nicht den besten Ruf in der Branche. Laut mehreren Tweets wird wohl derzeit darauf gehofft, dass Microsoft das Ganze nach der \u00dcbernahme wieder \u00e4ndern und Vicarious<\/span> Visions<\/span> von Blizzard abkoppelt. Dieser Wunsch ist zwar \u00e4u\u00dferst unwahrscheinlich, aber man soll niemals nie sagen.<\/p>\n

\n

We’ve officially merged with Blizzard Entertainment. Our development team will remain in Albany, NY and fully dedicated to Blizzard games. We invite you to follow us @Blizzard_Ent<\/a><\/p>\n

\u2014 Vicarious Visions (@VvisionsStudio) April 12, 2022<\/a><\/p><\/blockquote>\n","protected":false},"excerpt":{"rendered":"

Vicarious Visions, whose most recent games include Crash Bandicoot N. Sane Trilogy and Tony Hawk’s Pro Skater 1+2, is no more. The studio announced today that it has now merged with Blizzard, and will work exclusively on Blizzard games. (via) Das in Albany sitzende Entwicklerstudio Vicarious Visions geh\u00f6rt zwar schon seit 2005 zu Activision Blizzard, […]<\/p>\n","protected":false},"author":10647,"featured_media":51497,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_uf_show_specific_survey":0,"_uf_disable_surveys":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[4],"tags":[1112,4274,10364],"class_list":["post-93139","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","tag-blizzard","tag-entwickler","tag-vicarious-visions"],"jetpack_publicize_connections":[],"yoast_head":"\nVicarious Visions ist nun offiziell ein Teil von Blizzard Entertainment - 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