{"id":93984,"date":"2022-05-26T15:04:37","date_gmt":"2022-05-26T13:04:37","guid":{"rendered":"https:\/\/stevinho.justnetwork.eu\/?p=93984"},"modified":"2022-05-26T15:04:37","modified_gmt":"2022-05-26T13:04:37","slug":"diablo-immortal-die-mikrotransaktionen-sind-angeblich-rein-optional","status":"publish","type":"post","link":"https:\/\/stevinho.justnetwork.eu\/2022\/05\/26\/diablo-immortal-die-mikrotransaktionen-sind-angeblich-rein-optional\/","title":{"rendered":"Diablo Immortal: Die Mikrotransaktionen sind angeblich rein optional"},"content":{"rendered":"

Diablo Immortal’s microtransactions, which have been one of fans‘ main sticking points with the upcoming mobile hack-and-slasher, „never circumvent core gameplay,“ Blizzard says. (via<\/a>)<\/p><\/blockquote>\n

Am 02. Juni 2022 wird Diablo<\/span> Immortal<\/span> endlich f\u00fcr Mobilger\u00e4te und den PC erscheinen. Dabei verwendet dieses Action-RPG dann ein F2P-Modell rund um kosmetische R\u00fcstungssets und andere Mikrotransaktionen. Auch wenn solch ein System keine Seltenheit in der Gaming-Branche darstellt, so sorgt das Ganze in Kombination mit Diablo<\/span> aber aktuell f\u00fcr etwas viel Unbehagen bei wartenden Fans. Zus\u00e4tzlich dazu scheint das Spiel die eine oder andere Form von Lootboxen zu beinhalten, weshalb der Titel schon jetzt in Belgien und den Niederlanden verboten wurde.<\/p>\n

Aufgrund dieser Bedenken von Fans hat sich Principal<\/span> Designer Joe Grubb<\/span> vor Kurzem in einem mit PCGN <\/a>gef\u00fchrten Interview zu diesem Aspekt des Spiels ge\u00e4u\u00dfert. Laut Grubb<\/span> hat das Team lange \u00fcber die Mikrotransaktionen und ihre korrekte Implementierung in die Mechaniken von Diablo<\/span> gesprochen. Aus diesem Grund sind diese Spielinhalte auch komplett optional und niemand muss diese Dinge kaufen, um in dem Spiel voranzukommen. Es wird zwar kosmetische Gegenst\u00e4nde und Boosts f\u00fcr den Fortschritt im kosmetischen Battle Pass geben, aber die Entwickler verkaufen weder Ausr\u00fcstung noch Erfahrungspunkte.<\/p>\n

Diablo<\/span> General Manager Rod<\/span> Fergusson<\/span> war ebenfalls in diesem Interview anwesend. Dieser Mitarbeiter von Blizzard Entertainment hofft darauf, dass Fortnite, Genshin Impact und \u00e4hnliche Spiele genug Vorarbeit geleistet haben, um Spieler an den Gedanken von Mikrotransaktionen in einem Diablo-Titel<\/span> zu gew\u00f6hnen. Spieler k\u00f6nnen die Kampagne und alle anderen Features komplett kostenlos spielen. Zus\u00e4tzlich dazu liefern die Entwickler regelm\u00e4\u00dfig neuen kostenlosen Content f\u00fcr diesen Titel. Als Ausgleich daf\u00fcr gibt es dann aber halt die Mikrotransaktionen.<\/p>\n

Andere gr\u00f6\u00dfere Titel haben mir zumindest gezeigt, dass ich mit rein kosmetischen Mikrotransaktionen zurechtkomme und gelegentlich sogar selbst den einen oder anderen Artikel kaufen m\u00f6chte. Boosts f\u00fcr den Battle Pass sind ebenfalls in Ordnung, wenn das Feature ebenfalls nur kosmetische Inhalte oder Shop-W\u00e4hrung anbietet. Wenn die Entwickler sich tats\u00e4chlich an ihre Aussagen halten und \u00e4hnlich wie in Fortnite vorgehen, dann habe ich kein Problem mit dem Shop oder den Mikrotransaktionen. Man darf das Ganze aber halt nur nicht zu weit treiben.<\/p>\n

„A lot of conversation went into our philosophy around it, like the optional purchases are always a bonus, they never circumvent core gameplay,“ Grubb said. „You still need skill to play your class, you still need to know how to play a barbarian in order to be successful as a barbarian.“<\/p>\n

„What’s amazing to me is that when you have a game like this you can play every aspect of this game for free,“ Fergusson tells us. „You can play the entire campaign for free, you can play raids and the Cycle of Strife and everything, for free. And we\u2019re going to support it with new zones and dungeons and new character classes post-launch for free.“<\/p><\/blockquote>\n","protected":false},"excerpt":{"rendered":"

Diablo Immortal’s microtransactions, which have been one of fans‘ main sticking points with the upcoming mobile hack-and-slasher, „never circumvent core gameplay,“ Blizzard says. (via) Am 02. Juni 2022 wird Diablo Immortal endlich f\u00fcr Mobilger\u00e4te und den PC erscheinen. Dabei verwendet dieses Action-RPG dann ein F2P-Modell rund um kosmetische R\u00fcstungssets und andere Mikrotransaktionen. Auch wenn solch […]<\/p>\n","protected":false},"author":10647,"featured_media":65506,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_uf_show_specific_survey":0,"_uf_disable_surveys":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"footnotes":"","_jetpack_memberships_contains_paid_content":false,"jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[4],"tags":[1112,12399,7366,334],"jetpack_publicize_connections":[],"yoast_head":"\nDiablo Immortal: Die Mikrotransaktionen sind angeblich rein optional - 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