{"id":94420,"date":"2022-06-18T09:00:44","date_gmt":"2022-06-18T07:00:44","guid":{"rendered":"https:\/\/stevinho.justnetwork.eu\/?p=94420"},"modified":"2022-06-18T09:01:17","modified_gmt":"2022-06-18T07:01:17","slug":"diablo-4-die-kampagne-sollte-35-stunden-benoetigen","status":"publish","type":"post","link":"https:\/\/stevinho.justnetwork.eu\/2022\/06\/18\/diablo-4-die-kampagne-sollte-35-stunden-benoetigen\/","title":{"rendered":"Diablo 4: Die Kampagne des Spiels soll 35 Stunden ben\u00f6tigen"},"content":{"rendered":"

Diablo 4\u2019s level cap has been revealed by the game\u2019s director Joe Shely, along with details about the length of the main campaign, character upgrades, and the returning Paragon board. (via<\/a>)<\/p><\/blockquote>\n

Die Plattform Gamespot<\/a> hatte vor Kurzem die Gelegenheit dazu, sich ein wenig mit Game Director Joe Shely \u00fcber die laufende Entwicklung von Diablo 4 zu unterhalten. Dabei \u00e4u\u00dferte sich der Entwickler unter anderem zu der Levelphase des Spiels, der maximalen Stufe f\u00fcr die Helden und dem verf\u00fcgbaren Content. Zus\u00e4tzlich dazu offenbarte Shely in einer Aussage, wie lang die Kampagne des Spiels ausfallen wird und wie viel Zeit die Spieler in diese Erfahrung investieren m\u00fcssen.<\/p>\n

Laut Joe Shely<\/span> wird die Kampagne von Diablo<\/span> 4 eine durchschnittliche L\u00e4nge von ungef\u00e4hr 35 Stunden besitzen. Dieser Wert kann je nach Erfahrung und Interesse der Spieler ein wenig abweichen. Wert aber nur an der Kampagne arbeitet und allen anderen Content ignoriert, der wird vermutlich an die 35 Stunden investieren m\u00fcssen. Danach sollte ein Spieler sich mit seinem Helden mindestens auf Stufe 45 befinden.<\/p>\n

Nat\u00fcrlich ist dieser Punkt noch nicht das Ende des Spiels. Ein Charakter kann durch h\u00f6here Schwierigkeitsgrade und anderen Content auf Level 100 gebracht werden. An dieser Stelle schaltet ein Spieler neuen Endgame<\/span> Content in Form von Alptraum-Dungeons und dem neuen Kopfgeld-System Tree of Whispers<\/em> frei. Laut den Entwicklern bietet dieser „Baum“<\/span> regelm\u00e4\u00dfig wechselnde Aufgaben und Kopfgelder an, die Spieler mit seltenen Ressourcen und legend\u00e4ren Gegenst\u00e4nden belohnen.<\/p>\n

Das Paragon-System<\/span> von Diablo<\/span> 4 schaltet sich auf Stufe 50 frei. Die Spieler gehen aktuell davon aus, dass man ca. alle 25%<\/span> eines Heldenlevelns<\/span> einen neuen Paragonpunkt erh\u00e4lt. Beim Erreichen von Stufe 100 hat man dann also an die 200 Paragonpunkte<\/span> angesammelt, die man in n\u00fctzliche Vorteile investieren kann. Wichtig dabei ist allerdings, dass das Paragon-System<\/span> in Diablo<\/span> 4 im Gegensatz zu der Mechanik aus Diablo<\/span> 3 scheinbar nicht unendlich l\u00e4uft und bei diesen 200 Punkten endet. An dieser Stelle ist ein Charakter komplett und kann keine neuen Punkte mehr erhalten. Auf diese Weise soll wohl verhindert werden, dass die Helden zu m\u00e4chtig werden.<\/p>\n

Da sich Diablo<\/span> 4 noch immer in der Entwicklung befindet, muss keine der weiter oben genannten Angaben auch wirklich in dieser Form im fertigen Spiel vorhanden sein. Allerdings klingt es aktuell ganz danach, als w\u00e4ren die Entwickler sich zumindest bei der Dauer der Kampagne ziemlich sicher. Und eine Kampagne mit einem Umfang von 35 Stunden ist f\u00fcr ein Action-RPG auf jeden Fall eine lohnenswerte Erfahrung. Besonders wenn man bedenkt, dass das Beenden der Kampagne in solch einem Titel nie wirklich das Ende des Spiels ist.<\/p>\n

„And then that idea of player choice permeates the open-world of the game as well. You’re able to travel anywhere in the world, make decisions about what you want to do, whether you want to pursue the campaign, which is a 35-hour experience that is just brimming with story and characters that are really human and you can really connect with on an emotional level. We’ve worked really hard on the campaign in Diablo 4 and we’re really proud of how it’s developing.“<\/p><\/blockquote>\n

 <\/p>\n","protected":false},"excerpt":{"rendered":"

Diablo 4\u2019s level cap has been revealed by the game\u2019s director Joe Shely, along with details about the length of the main campaign, character upgrades, and the returning Paragon board. (via) Die Plattform Gamespot hatte vor Kurzem die Gelegenheit dazu, sich ein wenig mit Game Director Joe Shely \u00fcber die laufende Entwicklung von Diablo 4 […]<\/p>\n","protected":false},"author":10647,"featured_media":73318,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_uf_show_specific_survey":0,"_uf_disable_surveys":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"footnotes":"","_jetpack_memberships_contains_paid_content":false,"jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[4],"tags":[1112,7477,4274,1454],"jetpack_publicize_connections":[],"yoast_head":"\nDiablo 4: Die Kampagne des Spiels soll 35 Stunden ben\u00f6tigen - 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