{"id":95745,"date":"2022-09-01T16:11:50","date_gmt":"2022-09-01T14:11:50","guid":{"rendered":"https:\/\/stevinho.justnetwork.eu\/?p=95745"},"modified":"2022-09-01T16:11:50","modified_gmt":"2022-09-01T14:11:50","slug":"microsoft-overwatch-diablo-und-cod-sollen-in-den-game-pass-kommen","status":"publish","type":"post","link":"https:\/\/stevinho.justnetwork.eu\/2022\/09\/01\/microsoft-overwatch-diablo-und-cod-sollen-in-den-game-pass-kommen\/","title":{"rendered":"Microsoft: Overwatch, Diablo und CoD sollen in den Game Pass kommen"},"content":{"rendered":"

Im vergangenen Januar schockierte Microsoft die Spiele-Branche damit, dass sie offiziell die geplante \u00dcbernahme von Activision Blizzard ank\u00fcndigten. Aktuell ist dieser Deal zwar noch immer nicht abgeschlossen, aber es sieht auf jeden Fall gut aus. Daher fragen sich aktuell nat\u00fcrlich viele Fans, was f\u00fcr Auswirkungen diese \u00dcbernahme auf die Spiele der Firmen haben wird und welche Projekte von Activision Blizzard m\u00f6glicherweise in den Game Pass<\/span> von Microsoft wandern.<\/p>\n

Eine Antwort auf diese Frage haben die Fans heute \u00fcberraschenderweise durch einen neuen Blogeintrag<\/a> von Microsoft erhalten. Dieses Unternehmen hat heute n\u00e4mlich einen Beitrag zu ihrer Sicht der Dinge und der geplanten \u00dcbernahme ver\u00f6ffentlicht. In diesem Beitrag erw\u00e4hnt die Firma recht eindeutig, dass sie Spielern mehr Optionen und Freiheiten bieten m\u00f6chte und mehr Titel auf mobilen Ger\u00e4ten verf\u00fcgbar sein sollen. Der Game Pass<\/span> ist ein Mittel zum Erf\u00fcllen dieses Ziels, weil er Spielern mehrere Titel in Form eines Abos anbietet und durch das Streaming auf vielen Ger\u00e4ten verf\u00fcgbar ist.<\/p>\n

Um diese Optionen weiter auszubauen, m\u00f6chte Microsoft gleich mehrere Titel von Activision Blizzard zu ihrem Game Pass hinzuf\u00fcgen. Namentlich erw\u00e4hnt wurden bisher bereits Overwatch<\/span>, Diablo<\/span> und Call of Duty. Diese Spiele werden dabei dann allerdings nur als Beispiele genannt, weshalb Fans davon ausgehen sollten, dass Microsoft es nicht nur bei diesen drei Spielereihen<\/span> belassen wird. Schlie\u00dflich spricht Microsoft in ihrem Blogeintrag recht eindeutig von der gesamten Sammlung der Spiele ihres aufgekauften Partners. Der Game Pass<\/span> k\u00f6nnte in der Zukunft sogar alle derzeit von Activision Blizzard angebotenen Titel anbieten. Damit m\u00fcssen Spieler diese Spiele nicht mehr einzeln kaufen und sie k\u00f6nnten sie einfach als Teil des Game Passes<\/span> erlangen.<\/p>\n

Ansonsten betonte Microsoft in dem Beitrag mehrfach, dass das Ganze keine Nachteile f\u00fcr die Spieler haben wird. Die Titel k\u00f6nnen wohl auch weiterhin normal gekauft werden und alle bisherigen Angebote sollen erhalten bleiben. Gleichzeitig wird Call of Duty in der Zukunft auch weiterhin zeitgleich f\u00fcr die Xbox, den PC, die PlayStation und alle anderen Konsolen erscheinen. Spieler m\u00fcssen sich keine Sorgen dar\u00fcber machen, dass der Kauf von Activision Blizzard sich negativ auf ihre Spielerfahrung auswirken k\u00f6nnte.<\/p>\n

Ich pers\u00f6nlich nutze den Game Pass<\/span> nicht aktiv, weil ich ungern f\u00fcr Kram zahle, den ich nicht benutze. Zus\u00e4tzlich dazu brauche ich kein weiteres laufendes Abo. Wenn allerdings die Titel von Blizzard Entertainment in dem Angebot landen, dann w\u00fcrde das meine Einsch\u00e4tzung sicherlich \u00e4ndern. Zumindest, wenn die Zahlung f\u00fcr den Game Pass<\/span> die Kosten f\u00fcr das WoW-Abo<\/span> ausgleichen und man nicht f\u00fcr beide Abos zahlen muss. Ansonsten k\u00f6nnte das Ganze in der Zukunft praktisch f\u00fcr alle Fans von Overwatch<\/span> oder Diablo<\/span> sein.<\/p>\n

\n

Gaming for everyone, everywhere: our view on the Activision Blizzard acquisition<\/h1>\n

Game developers around the world are creating innovative and groundbreaking games. We think that we can do more to bring those experiences to the billions of players everywhere. Our announcement in January that we intend to acquire Activision Blizzard was an important milestone in our journey to do so. Since then, regulators, game developers and players have been asking what the acquisition means for the industry and, most importantly, for players.<\/p>\n

While we love consoles, we recognize that they are not the only way that people play games. Today, the largest and fastest growing segment of gaming is mobile platforms. To reach the billions of players where they are and no matter what device they play on, we need to embrace choice.\u00a0Giving players choice in how they play their games makes gaming more accessible and leads to larger, more vibrant communities of players. Choice is equally important to developers. Developers benefit from having a diversity of distribution and business models for their games. Choice unlocks opportunities for innovation and enables the industry to grow.<\/p>\n

We are expanding choice in two ways: through the creation of Game Pass, which gives players a subscription option; and by bringing more games to mobile platforms, including through our cloud game streaming technology. Subscription services like Game Pass make gaming more affordable and help players from all over the world find their next favorite game. Game Pass empowers developers to bring more games to more players, not fewer.\u00a0 We intend to make Activision Blizzard\u2019s much-loved library of games \u2013 including Overwatch, Diablo and Call of Duty \u2013 available in Game Pass and to grow those gaming communities. By delivering even more value to players, we hope to continue growing Game Pass, extending its appeal to mobile phones and any connected device.<\/p>\n

Bringing more games to mobile platforms, however, requires new capabilities. The expertise that the teams at Activision Blizzard bring in developing games for mobile platforms will help us understand how to create games that engage players around the world. In addition, we hope that players will be eager to play traditional console games from Activision Blizzard on other platforms via our cloud game streaming technology. This promises to open up mobile gaming, creating new distribution opportunities for game developers outside of mobile app stores while delivering compelling and immersive experiences for players by using the power of the cloud. And we can extend the joy of playing to devices that people already own, including Smart TVs and laptops.<\/p>\n

In doing so, we will pursue a principled path. We\u2019ve heard that this deal might take franchises like Call of Duty away from the places where people currently play them.\u00a0 That\u2019s why, as we\u2019ve said before, we are committed to making the same version of Call of Duty available on PlayStation on the same day the game launches elsewhere.\u00a0 We will continue to enable people to play with each other across platforms and across devices. We know players benefit from this approach because we\u2019ve done it with Minecraft, which continues to be available on multiple platforms and has expanded to even more since Mojang joined Microsoft in 2014.\u00a0 As we extend our gaming storefront across new devices and platforms, we will make sure that we do so in a manner that protects the ability of developers to choose how to distribute their games.<\/p>\n

We will continue to engage with regulators with a spirit of transparency and openness as they review this acquisition. We respect and welcome the hard questions that are being asked. The gaming industry today is robust and dynamic. Industry leaders, including Tencent and Sony, continue to expand their deep and extensive libraries of games as well as other entertainment brands and franchises, which are enjoyed by players everywhere. We believe that a thorough review will show that the combination of Microsoft and Activision Blizzard will benefit the industry and players.<\/p>\n

For all the players and game developers out there, you remain at the center of everything we do, and we will continue to listen to your feedback and do everything we can to nurture this industry we all love.<\/p><\/blockquote>\n

(via)<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"

Im vergangenen Januar schockierte Microsoft die Spiele-Branche damit, dass sie offiziell die geplante \u00dcbernahme von Activision Blizzard ank\u00fcndigten. Aktuell ist dieser Deal zwar noch immer nicht abgeschlossen, aber es sieht auf jeden Fall gut aus. Daher fragen sich aktuell nat\u00fcrlich viele Fans, was f\u00fcr Auswirkungen diese \u00dcbernahme auf die Spiele der Firmen haben wird und […]<\/p>\n","protected":false},"author":10647,"featured_media":91166,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_uf_show_specific_survey":0,"_uf_disable_surveys":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"footnotes":"","_jetpack_memberships_contains_paid_content":false,"jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[4],"tags":[1148,1112,9021,337],"jetpack_publicize_connections":[],"yoast_head":"\nMicrosoft: Overwatch, Diablo und CoD sollen in den Game Pass kommen - 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