<\/a>DRAGONFLIGHT 10.0.5 UPDATE DEVELOPMENT NOTES<\/span><\/h2>\nNEW FEATURE: TRADING POST<\/strong><\/span><\/p>\nA new feature is making its way to World of Warcraft \u2014 the Trading Post! Complete monthly activities to earn currency toward decking out your characters in cosmetic transmogs, pets, and mounts\u2014 with new items and activities introduced every month.<\/span><\/p>\nA set of traders will be moving their wares into the capital cities of Stormwind and Orgrimmar\u2014T&W (Tawny and Wilder) and Zen\u2019shiri Trading Posts. You\u2019ll find T&W just outside of the Mage District in Stormwind and the Zen\u2019shiri Trading Post next to Grommash Hold in Orgrimmar.<\/span><\/p>\nTo obtain these unique cosmetic items, you will need to acquire a new account-wide currency called \u201cTrader\u2019s Tender.\u201d This can be earned in two ways:<\/span><\/p>\n\n- Automatically each month: Just by logging in and heading to the Trading Post, you can collect 500 Trader\u2019s Tender every month from a chest called the Collector\u2019s Cache.<\/span><\/li>\n
- By completing monthly activities in the Traveler\u2019s Log: A monthly set of activities provides the opportunity to earn up to 500 additional Trader\u2019s Tender.<\/span><\/li>\n<\/ul>\n
The final Trader\u2019s Tender amounts are subject to change. We\u2019ll be iterating on this new feature as we test on the PTR.<\/span><\/p>\nCLASSES<\/strong><\/span><\/p>\n\n- DRUID<\/strong><\/span>\n
\n- Class<\/strong><\/span>\n
\n- All Druids now learn Swipe at level 10.<\/span><\/li>\n
- Swipe and Brutal slash damage reduced by 50%.<\/span><\/li>\n
- Killer Instinct changed to 2 points, granting 3\/6% physical damage and armor.<\/span><\/li>\n
- Nurturing Instinct changed to 2 points, granting 3\/6% magical damage and healing.<\/span><\/li>\n
- New Talent: Improved Swipe \u2013 Increases Swipe and Brutal Slash damage by 100%.<\/span><\/li>\n
- New Talent: Forestwalk \u2013 Casting Regrowth increases your movement speed and healing received by 5% for 3\/6 seconds.<\/span><\/li>\n
- New Talent: Gale Winds \u2013 Increases Typhoon\u2019s radius by 20% and range by 5 yards.<\/span><\/li>\n
- New Talent: Incessant Tempest: Reduces the cooldown of Typhoon by 5 seconds.<\/span><\/li>\n
- New connection between Rake and Rip.<\/span><\/li>\n
- New connection between Maim and Tireless Pursuit.<\/span><\/li>\n
- New connections connecting Skull Bash to Primal Fury and Matted Fur.<\/span><\/li>\n
- New connection between Verdant Heart and Ironfur.<\/span><\/li>\n
- Wild Growth moved up and Remove Curse moved to the side.<\/span><\/li>\n
- Improved Rejuvenation moved up the tree.<\/span><\/li>\n
- Sunfire moved up and Starsurge moved to the side.<\/span><\/li>\n
- Feral druids now start with Rip instead of Thrash.<\/span><\/li>\n<\/ul>\n<\/li>\n
- Balance<\/strong><\/span>\n
\n- The Balance Druid tree has been redesigned.<\/span><\/li>\n
- Lunar Eclipse no longer increases the critical strike chance of Starfire.<\/span><\/li>\n
- Lunar Eclipse now increases the damage Starfire deals to nearby enemies by 50%.<\/span><\/li>\n
- Umbral Intensity now further increases the damage Starfire deals to nearby enemies by 10\/20%.<\/span><\/li>\n
- Circle of Life and Death has been removed.<\/span><\/li>\n
- New Talent: Cosmic Rapidity \u2013 Your Moonfire, Sunfire, and Stellar Flare deal damage 13\/25% faster.<\/span><\/li>\n<\/ul>\n<\/li>\n
- Feral<\/strong><\/span>\n
\n- Circle of Life and Death damage over time duration compression reduced to 20% (was 25%).<\/span><\/li>\n
- Taste for Blood bonus to Ferocious Bite damage increased to 4\/8% per bleed on the target (was 2\/4%).<\/span><\/li>\n
- Rampant Ferocity damage increased to 35% of Ferocious Bite damage (was 25%).<\/span><\/li>\n
- Dreadful Bleeding bonus to Rip damage reduced to 15% (was 20%).<\/span><\/li>\n
- Infected Wounds bonus to Rake damage reduced to 25% (was 30%).<\/span><\/li>\n
- Veinripper increase to bleed durations increased to 33% (was 25%).<\/span><\/li>\n
- Lunar Inspiration damage increased by 66%.<\/span><\/li>\n
- Tear Open Wounds moved to row 4<\/span><\/li>\n
- Survival Instincts moved to row 5.<\/span><\/li>\n
- Infected Wounds moved to row 5.<\/span><\/li>\n
- Berserk moved to row 6.<\/span><\/li>\n
- Moment of Clarity moved to row 7.<\/span><\/li>\n
- Berserk: Heart of the Lion and Berserk: Frenzy moved within row 7 and connections changed.<\/span><\/li>\n
- Position of Wild Slashes and Brutal Strike swapped in their choice node.<\/span><\/li>\n
- Lunar Inspiration now a choice node with Feral Frenzy.<\/span><\/li>\n<\/ul>\n<\/li>\n
- Guardian<\/strong><\/span>\n
\n- The Guardian Druid tree has been redesigned.<\/span><\/li>\n
- Ursine Adept is now baseline.<\/span><\/li>\n
- Innervate can now be cast in Bear Form.<\/span><\/li>\n
- Front of the Pack moved to row 3.<\/span><\/li>\n
- Flashing Claws switched positions with Reinvigoration.<\/span><\/li>\n
- New Talent: Thorns of Iron \u2013 When you cast Ironfur, you also deal Physical damage equal to 30% of your armor, split among enemies within 12 yards.<\/span><\/li>\n
- New Talent: Raze \u2013 Strike with the might of Ursoc, dealing Physical damage to all enemies in front of you. Deals reduced damage beyond 5 targets.<\/span><\/li>\n
- New Talent: Moonless Night \u2013 When you cast a single-target ability on an enemy afflicted by Moonfire, you cause them to burn for an additional 10% Arcane damage.<\/span><\/li>\n
- New Talent: Lunar Beam \u2013 Summons a beam of lunar light at your location, dealing Arcane damage and healing you over 8.5 seconds. Pathing restructured.<\/span><\/li>\n
- Earthwarden, Tooth and Claw, Reinforced Fur, and After the Wildfire\/Guardian of Elune now have connections into the final gate section.<\/span><\/li>\n
- Pulverize, Blood Frenzy, and Twin Moonfire have found slightly different homes.<\/span><\/li>\n
- Vicious Cycle, Fury of Nature, and Scintillating Moonlight have changed icons.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n
- EVOKER<\/strong><\/span>\n
\n- Preservation<\/strong><\/span>\n
\n- Redesigned the delivery method for Temporal Anomaly\u2019s absorb shields. Absorb shields are now applied to all allies it passes through, with absorb effectiveness reduced beyond 5 (was: pulses 3 times and heals 2 allies per pulse). Its speed has also been increased by 40%, and the orb will no longer slow down when it detects an ally in its radius.<\/span><\/li>\n
- Temporal Anomaly cooldown increased to 15 seconds (was 6 seconds).<\/span><\/li>\n
- Nozdormu\u2019s Teachings has been redesigned \u2013 Now reduces the cooldown of Empower spells by 5 seconds when Temporal Anomaly is cast.<\/span><\/li>\n
- Resonating Sphere now applies Echo to the first 6 allies it passes through.<\/span><\/li>\n
- Time of Need cooldown reduced to 60 seconds (was 90 seconds).<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n
- HUNTER<\/strong><\/span>\n
\n- Marksmanship<\/strong><\/span>\n
\n- Salvo has been redesigned \u2013 Your next Multi-Shot or Volley now also applies Explosive Shot to up to 2 targets hit. 45 second cooldown, does not incur the global cooldown.<\/span><\/li>\n
- Double Tap has been removed and has been replaced by Tactical Reload in the Talent tree.<\/span><\/li>\n
- New Talent: Tactical Reload \u2013 Aimed Shot and Rapid Fire cooldown reduced by 10%.<\/span><\/li>\n
- Tactical Reload and Steady Focus have swapped positions in the Talent tree.<\/span><\/li>\n
- Calling the Shots now reduces the cooldown of Trueshot by 2.5 seconds per 50 Focus spent (was 1.5 seconds).<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n
- MONK<\/strong><\/span>\n
\n- Mistweaver<\/strong><\/span>\n
\n- New Talent: Sheilun\u2019s Gift \u2013 Draws in all nearby clouds of mist, healing up to 3 nearby allies per cloud absorbed. A cloud of mist is generated every 8 seconds while in combat.<\/span><\/li>\n
- New Talent: Veil of Pride \u2013 Increases Sheilun\u2019s Gift cloud of mist generation to every 4 seconds.<\/span><\/li>\n
- New Talent: Shaohao\u2019s Lessons \u2013 Each time you cast Sheilun\u2019s Gift, you learn one of Shaohao\u2019s Lessons for up to 30 seconds, based on how many clouds of mist are consumed.<\/span><\/li>\n
- New Talent: Lesson of Doubt \u2013 You do up 30% more damage and healing to targets, based on their current health.<\/span><\/li>\n
- New Talent: Lesson of Despair \u2013 Your Critical Strike is increased by 25% while above 80% health.<\/span><\/li>\n
- New Talent: Lesson of Fear \u2013 Decreases your damage taken by 15% and increases your Haste by 20%.<\/span><\/li>\n
- New Talent: Lesson of Anger \u2013 20% of the damage or healing you deal is duplicated every 4 seconds.<\/span><\/li>\n
- New Talent: Burst of Life \u2013 Life Cocoon\u2019s cooldown is reduced by 20 seconds, but its absorb amount is reduced by 40%. When Life Cocoon expires, it releases a burst of mist that restores health to 3 nearby allies. Choice node with Calming Coalescence.<\/span><\/li>\n
- Revival healing now increased by 100% while not in a raid.<\/span><\/li>\n
- Added a connection from the Veil of Pride\/Shaohao\u2019s Lesson choice node to the Rising Mist\/Tear of Morning choice node.<\/span><\/li>\n
- Bonedust Brew removed and replaced with Sheilun\u2019s Gift.<\/span><\/li>\n
- Attenuation removed and replaced with Shaohao\u2019s Lessons.<\/span><\/li>\n
- Bountiful Brew removed and replaced with Veil of Pride.<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n
- PALADIN<\/strong><\/span>\n
\n- Holy<\/strong><\/span>\n
\n- Blessing of Winter has been redesigned \u2013 Now restores 1% mana per 2 seconds. Only castable on friendly healers.<\/span><\/li>\n
- Avenging Crusader now costs 5 Holy Power (was 50% of base mana), reduced cooldown to 45 seconds (was 2 minutes) and reduced duration to 12 seconds (was 20 seconds).<\/span><\/li>\n
- Tower of Radiance now causes Holy Light and Flash of Light to additionally have a chance to grant a Holy Power based on your target\u2019s current health when cast on targets without Beacon of Light, increasing to 100% on targets below 50% health.<\/span><\/li>\n
- Inflorescence of the Sunwell now grants a Holy Power every third cast of Holy Light with Infusion of Light (was 30% chance).<\/span><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n
- PRIEST<\/strong><\/span>\n
\n- Class<\/strong><\/span>\n